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Time-optimal visibility-related algorithms of meshes with multiple broadcasting

机译:多个广播的时间最佳可见性相关算法

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Given a sequence of objects in the plane along with a viewpoint O, the visibility problem involves determining the portion of each object that is visible to an observer positioned at O. The main contribution of this work is to provide time-optimal solutions to this problem for two classes of objects, namely disks and iso-oriented rectangles in the plane. This problem is of importance in various fields like computer graphics, VLSI design, and robot navigation. Additionally, the visibility algorithm provides the basis for a time-optimal algorithm to triangulate a set of points in the plane. Specifically, all algorithms presented involve an input of size n and run in O(log n) time on a mesh with multiple broadcasting of site n/spl times/n. This is the first instance of time-optimal solutions for these problems on this architecture.
机译:给定一系列相同的对象以及一个视点o,可见性问题涉及确定位于O的观察者上可见的每个对象的部分。这项工作的主要贡献是为此问题提供最佳解决方案对于两类对象,即飞机中的磁盘和ISO导向矩形。此问题在计算机图形,VLSI设计和机器人导航等各种领域是重要的。另外,可见性算法提供了时间最佳算法的基础,以三角化平面中的一组点。具体地,所呈现的所有算法涉及尺寸N的输入,并在具有多个站点的网状网站上的网格上运行O(log n)时间,具有N / SPL时间/ n的多个广播。这是此架构上这些问题的最佳解决方案的第一个实例。

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