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A new plane-sweep algorithm based on spatial data structure for overlapped rectangles in 2-D plane

机译:基于2-D平面重叠矩形空间数据结构的一种新的平面扫描算法

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The authors present a novel plane-sweep algorithm based on spatial data structures with region query operations. Such an algorithm is applicable to the problems of VLSI layout design and image processing. It has a computing time of O(N log N) and allows the functional operations of region search of the spatial data structures to be useful in solving some of the specified problems. This algorithm has been successfully implemented in C language; it was based on two kinds of spatial data structures; multiple storage quad tree and quad list quad tree. This plane-sweep algorithm also has been successfully applied to problems of layout compaction, design rule checking, and minimum reliable partition.
机译:作者呈现了一种基于具有区域查询操作的空间数据结构的新型平面扫描算法。这种算法适用于VLSI布局设计和图像处理的问题。它具有O(n log n)的计算时间,并允许区域搜索空间数据结构的功能操作,以解决一些指定的问题。该算法已成功以C语言实现;它基于两种空间数据结构;多个存储Quad树和四边形列表四边形树。该平面扫描算法也已成功应用于布局压缩,设计规则检查和最小可靠分区的问题。

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