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Generic integration of VR and AR in product lifecycles based on CAD models

机译:基于CAD型号的产品生命周期中VR和AR的通用集成

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Augmented Reality (AR) and Virtual Reality (VR) play an important role for the implementation of Industry 4.0 - especially in the area of virtual prototyping, manufacturing and maintenance. Thus, a holistic integration of these technologies in existing processes structures is essential to ensure future competitiveness of companies. Current research mostly focuses on some aspects of the lifecycle and not on the whole process. Furthermore, mostly specific tools are developed to create AR and VR contents instead of using already existing and widespread programs for example the 3D CAD software Inventor or game engines like Unity. The tools are used to create VR content providing a user-friendly environment with limited options for content creation. On one side the use of these programs decreases the required knowledge to create Mixed Reality applications, however they are associated with high implementation and running costs. This increases the entry barrier for small and medium sized enterprises (SME) to adopt AR and VR into their value chains significantly. The presented work discusses concepts and proposes information models for adding VR-specific information directly in CAD environments. A generic model of necessary interaction options as well as VR properties is created and applied to a use case in the Industry 4.0 model factory at FH Aachen, Germany. Furthermore, a workflow for combined evaluation of product and equipment developments is developed focusing on VR integration.
机译:增强现实(AR)和虚拟现实(VR)在执行行业4.0的实施中发挥着重要作用 - 特别是在虚拟原型,制造和维护领域。因此,这些技术在现有流程结构中的整体整合对于确保公司的未来竞争力至关重要。目前的研究主要集中在生命周期的某些方面,而不是整个过程。此外,主要开发了特定的工具以创建AR和VR内容,而不是使用已经存在的和广泛的程序,例如3D CAD软件发明人或游戏引擎等统一。该工具用于创建VR内容,为用户友好的环境提供具有有限的内容创建选项。在一侧,使用这些程序会降低创建混合现实应用的所需知识,但它们与高实现和运行成本相关联。这增加了中小型企业(中小企业)的入境障碍,以显着采用AR和VR的价值链。所呈现的工作讨论了概念并提出了用于在CAD环境中直接添加VR特定信息的信息模型。创建了必要的交互选项的通用模型以及VR属性,并应用于德国FH亚琛工业4.0模型工厂的用例。此外,开发了一种用于组合评估产品和设备开发的工作流程,专注于VR集成。

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