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A Loudspeaker-Embedded Design for an Immersive Videoconferencing System with Large Screens

机译:大屏幕沉浸式视频会议系统的扬声器嵌入式设计

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Traditional videoconferencing systems that work on the basis of face-to-face configurations allow the use of standard 2-channel stereo loudspeakers in order to achieve sound-image localization by the users. In contrast, immersive systems that do not constraint the users to a face-to-face viewpoint introduce new challenges in their acoustic design. This paper discusses the major problems that appear in a novel videoconferencing system in which the use of ordinary 2-channel loudspeakers is not suitable to achieve sound-image localization due to the inherent characteristics of the room space. In efforts to overcome these problems, a loudspeaker-embedded design is proposed and demonstrated with numerical simulations and experiments that show the steady-state sound field radiated by this new loudspeaker system.
机译:基于面对面配置的传统视频会议系统允许使用标准的2声道立体声扬声器,以实现用户的声像定位。相反,不将用户限制在面对面视点的沉浸式系统给他们的声学设计带来了新的挑战。本文讨论了在新型视频会议系统中出现的主要问题,在该系统中,由于房间空间的固有特性,使用普通的2声道扬声器不适合实现声像定位。为了克服这些问题,提出了一种扬声器嵌入式设计,并通过数值模拟和实验进行了演示,这些模拟和实验表明了这种新型扬声器系统所辐射的稳态声场。

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