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A stream processing architecture for real-time implementation ofperspective spatial transformations

机译:用于实时实施的流处理架构透视空间变换

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A system is presented to perform perspective spatialtransformations at video-rate using a mapping function which can vary atframe rate. The mapping is implemented by two successive applications ofa one-dimensional algorithm operating in scan-line order using aframestore to store an intermediate image. A novel one-dimensionalfiltering algorithm provides a continuous mapping from source todestination co-ordinates, preventing aliasing. These algorithms areimplemented using a stream processing architecture, an efficientmechanism for video-rate operations. Emphasis is placed on the design ofa novel stream processing architecture which, coupled with an efficientpipelined co-ordinate generation system, provides single-cycle peroutput pixel performance
机译:提出了一种用于执行透视空间的系统 使用可以在以下情况变化的映射函数以视频速率进行的转换 帧速率。映射由以下两个连续的应用程序实现 一维算法,使用扫描线以扫描线顺序运行 框架存储以存储中间图像。新颖的一维 过滤算法提供了从源到源的连续映射 目的地坐标,防止混叠。这些算法是 使用流处理架构实施,高效 视频速率操作的机制。重点放在设计上 一种新颖的流处理架构,再加上高效的 流水线坐标生成系统,每周期提供单周期 输出像素性能

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