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A Virtual-Reality System for Interacting with Three-Dimensional Models Using a Haptic Device and a Head-Mounted Display

机译:使用触觉设备和头戴式显示器与三维模型交互虚拟现实系统

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Visualizing and simulating the real world by means of three-dimensional (3D) models is important in many fields, especially in science, technology, engineering and medicine (STEM). Exploiting the human senses, such as the sense of sight with head-mounted displays (HMDs) and the sense of touch with haptic devices, has helped in creating immersive virtual-reality (VR) experiences. However, HMDs and haptics have seldom been combined, and recently the technology has been advancing rapidly in both areas. The objective of this research was to develop a VR system which combines both a consumer-level HMD and a mid-level haptic device using a game-development platform. A proof-of-concept system was developed using the Oculus Rift HMD and the Phantom Premium 1.5 High Force haptic device. The system was implemented using the Unity 3D game engine and was tested with two 3D human anatomical models, a heart and part of a skull. The technical performance of the system was evaluated, and a small preliminary user evaluation was performed. Particular challenges and limitations of currently available hardware and software are also discussed.
机译:通过三维(3D)模型可视化和模拟现实世界在许多领域都很重要,尤其是科学,技术,工程和药物(Stew)。利用人类感官,例如使用头戴式显示器(HMDS)和触觉设备的触摸感,有助于创建沉浸式虚拟现实(VR)体验。然而,汉德和触觉很少被组合,最近,这项技术在这两个领域都在迅速推进。本研究的目的是开发一个VR系统,使用游戏开发平台结合消费级HMD和中级触觉设备。使用Oculus Rift HMD和Phantom Premium 1.5高力触觉装置开发了概念证据系统。该系统是使用Unity 3D游戏发动机实施的,并用两个3D人解剖模型进行测试,心脏和头骨的一部分。评估了系统的技术性能,并进行了小的初步用户评估。还讨论了当前可用硬件和软件的特殊挑战和限制。

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