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Use of animation characters to motivate students in a higher education class

机译:使用动画人物激励高等教育课程的学生

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Degree of students' comprehension in the class lesson is based on a variety of disciplines. In modern life and animation, characters and examples of animations can be employed as class facilities to boost the students' interest and perception. A survey of students' preferences and opinions is a simple guideline in preparing suitable learning materials which perfectly meet students' interests. Starting from what they are used to can make it easy to expand the scope of the study to more difficult areas. The students will discuss and use the knowledge they share in the classroom. Characters and animation play an active role as a tool to introduce a wide range of disciplines and enhances a broader understanding of education. At the end of this semester, students showed a high level in academic performance. Additionally, in academic performance evaluation, the students stated that the subject was in the highest level as 97.92 percentile in usage of teaching media to help the students understand the lessons. It can be concluded that animated characters are effective medium to stimulate comprehension and positive attitudes of students in a class in higher education in different dimensions. Animation characters can be potentially used as a tool for instructors to bring students into the world of animation industry including the process of its production and to learn in which extent the students are familiar with the characters, their background of the discipline. Moreover, when the students are from a variety of interests' especially academic backgrounds, the samples can be adapted to suit each of them. The good point of this is when they have a group discussion; their wide ranges of experiences are shown. This helps blur the border of each discipline and form new broader knowledge, which is an important feature of information in the 21st Century.
机译:学生在课堂上的理解程度基于各种学科。在现代生活和动画中,动画的人物和例子可以作为课堂设施,以提高学生的兴趣和感知。对学生的偏好和意见的调查是一项简单的准则,准备合适的学习资料,完全满足学生的利益。从他们习惯的开始,可以轻松扩展研究范围,以更加困难的地区。学生将讨论并使用他们在课堂上分享的知识。人物和动画扮演一个积极的角色作为引入广泛的学科的工具,并增强了更广泛的教育理解。在本学期结束时,学生在学术表现中表现出高水平。此外,在学术绩效评估中,学生们表示,该主题在最高水平为97.92百分位,在教学媒体的使用中,以帮助学生了解课程。可以得出结论,动画人物是刺激不同维度高等教育阶级的理解和积极态度的有效媒介。动画字符可以作为教师将学生带入动漫行业世界的工具,包括其生产过程,并在哪个程度上学习,学生们熟悉这些人物,他们的学科背景。此外,当学生来自各种兴趣的尤其是学术背景时,样品可以适应他们每个人。这方面的好点是他们有群体讨论;他们展示了广泛的经验范围。这有助于模糊每个学科的边界,并形成新的更广泛的知识,这是21世纪信息的重要特征。

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