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Region-based modeling and tree edit distance as a basis for gesturerecognition

机译:基于区域的建模和树编辑距离作为手势的基础承认

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Towards developing a gesture-based interface for human computerinteraction (HCI), we propose a method which represents the shape of ahand as the union of a set of identically parameterized (disk-shaped)regions. Connectivity between the disk shaped regions is then imposed toallow for the accurate modeling of the hand. Signatures for gestures arethen generated based on minimizing the edit distance between the model(consisting of both the disks and a connectivity-preserving treestructure) obtained from image frames acquired at successive timeinstants
机译:致力于开发基于手势的人机界面 交互作用(HCI),我们提出了一种表示形状的方法 手作为一组相同参数化(圆盘形)的并集 地区。然后,将盘状区域之间的连接性强加给 可以对手进行精确建模。手势签名是 然后基于最小化模型之间的编辑距离生成 (由磁盘和保留连接性的树组成 结构)是从连续时间获取的图像帧获得的 瞬间

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