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Region-based modeling and tree edit distance as a basis for gesture recognition

机译:基于区域的建模和树编辑距离作为手势识别的基础

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Towards developing a gesture-based interface for human computer interaction (HCI), we propose a method which represents the shape of a hand as the union of a set of identically parameterized (disk-shaped) regions. Connectivity between the disk shaped regions is then imposed to allow for the accurate modeling of the hand. Signatures for gestures are then generated based on minimizing the edit distance between the model (consisting of both the disks and a connectivity-preserving tree structure) obtained from image frames acquired at successive time instants.
机译:为了开发用于人类计算机交互(HCI)的基于手势的界面,我们提出了一种方法,该方法表示手的形状,作为一组相同的参数化(盘形)区域的联合。然后施加盘形区域之间的连接以允许手动的精确建模。然后基于最小化从在连续时间瞬间获取的图像帧中获得的模型(包括磁盘和连接维护树结构)之间的编辑距离来生成手势的签名。

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