首页> 外文会议>Information Intelligence and Systems, 1999. Proceedings. 1999 International Conference on >Landmark-based robot self-localization: a case study for theRoboCup goal-keeper
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Landmark-based robot self-localization: a case study for theRoboCup goal-keeper

机译:基于地标的机器人自我定位:针对机器人的案例研究RoboCup守门员

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Robot soccer competitions provide an interesting opportunity forrobotics and artificial intelligence research. In particular, robotsoccer players must navigate in a dynamic, partially unknownenvironment, co-operate with team-mates and compete with opponents,track moving objects to protect the goal and to kick the ball in theright direction, while performing real time visual perception tasks.Furthermore, all these capabilities must be integrated into a single andcomplete autonomous system. The paper describes our experience inbuilding one of the players of ART (Azzurra Robot Team), designed toparticipate in the RoboCup competition. Such a player, the goal-keeper,is based on a Pioneer 1 robot controlled by means of a binocular visionsystem able to perform its tasks in real time
机译:机器人足球比赛提供了一个有趣的机会 机器人和人工智能研究。特别是机器人 足球运动员必须在动态,部分未知的情况下导航 环境,与团队伙伴合作,与对手竞争, 跟踪移动物体以保护目标并踢球 正确的方向,同时执行实时视觉感知任务。 此外,所有这些功能必须集成到单个和 完全自治系统。本文描述了我们的经验 建立一个艺术球员(Azzurra机器人团队),设计为 参加Robocup比赛。这样的球员,球员守门员, 基于通过双眼视觉控制的先驱1机器人 系统能够实时执行其任务

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