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Design of Spacecraft Swarm Flybys for Planetary Moon Exploration

机译:行星月球探测的飞船群飞设计。

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Exploration of small bodies brings insight to the origins of the life, the Earth, and the solar system. However, attempting surface missions to small-bodies with inadequate gravity field information is prone to high-risk of failure. Spacecraft flybys can be a viable approach to perform an initial reconnaissance before a surface mission can be deployed. The challenge with flybys is that they are time and coverage limited thus providing only a limited glimpse of the target. These disadvantages can be overcome using a swarm approach. While swarms are important platforms for small-body exploration, their mission design is a complex design problem, and more importantly, there is no end-to-end tool for designing spacecraft swarm missions. This paper presents IDEAS, an end-to-end mission design architecture that designs swarm missions for small body flyby exploration. The IDEAS platform, at its heart, will have three automated design modules corresponding to spacecraft design, swarm design, and trajectory design. In our previous work, we developed the Automated Swarm Designer module of the IDEAS platform to explore uniformly rotating asteroids. The current work will focus on enabling the IDEAS architecture to design visual mapping missions to planetary moons through spacecraft swarm flybys. Specifically, a swarm of spacecraft will be designed to explore a target moon through multiple encounters at different orbital locations using hyperbolic trajectories around the central planet. The objective of the designed swarm is to produce a detailed surface map of the moon with a minimum number of spacecraft. Here, we show that the design of swarm trajectories will result in a boundary value problem, where we have a rendezvous location and an excess velocity asymptote. This boundary value problem will be formulated as a system of non-linear equations which will then be solved using an iterative scheme. The solutions to this will specify a hyperbolic reconnaissance trajectory of a participating spacecraft in the swarm. We then determine the optimal set of these flyby trajectories using an evolutionary search algorithm to meet the required coverage criterion with a minimum number of spacecraft. Finally, the algorithms developed in this work are demonstrated through a theoretical example of designing a reconnaissance mission to the Martian moon Phobos.
机译:对小物体的探索为生命,地球和太阳系的起源带来了见识。但是,如果尝试对重力场信息不足的小型机体执行任务,则失败的风险很高。飞船飞越可能是在部署水面任务之前执行初始侦察的可行方法。飞越的挑战在于它们的时间和覆盖范围有限,因此只能提供有限的目标视野。使用群体方法可以克服这些缺点。尽管群体是小物体探索的重要平台,但其任务设计是一个复杂的设计问题,更重要的是,没有用于设计航天器群体任务的端到端工具。本文介绍了IDEAS,这是一种端到端的任务设计架构,可为小型机体掠过探索设计群体任务。 IDEAS平台的核心是三个自动设计模块,分别对应于航天器设计,群设计和轨迹设计。在我们之前的工作中,我们开发了IDEAS平台的“自动群设计器”模块来探索均匀旋转的小行星。当前的工作将集中于使IDEAS体系结构能够设计通过航天器群飞越到行星月球的视觉制图任务。具体来说,将设计成一群航天器,使用中心行星周围的双曲线轨迹,通过在不同轨道位置的多次相遇来探索目标月球。设计的群的目的是用最少的航天器生成详细的月球表面图。在这里,我们证明了群体轨迹的设计将导致边界值问题,其中我们有一个会合的位置和一个过大的速度渐近线。该边界值问题将被公式化为一个非线性方程组,然后将使用迭代方案对其进行求解。解决方案将指定群中参与太空船的双曲线侦察轨迹。然后,我们使用进化搜索算法来确定这些飞越轨迹的最佳集合,从而以最少的航天器满足所需的覆盖标准。最后,通过设计对火星卫星火卫一的侦察任务的理论示例,证明了这项工作中开发的算法。

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