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Design of a Reference Architecture for Serverless IoT Systems

机译:无服务器IOT系统的参考架构设计

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The Internet of Things (IoT) proposes the concept of a global and pervasive network of heterogeneous devices that interact with the users and their surroundings improving work efficiency and quality of life. From the conventional software systems development perspective, a good system design and architecture are critical. Its importance increases many-fold when the domain’s objective is to connect an infinite set of heterogeneous devices, i.e., smaller systems should integrate and interoperate with each other with no or low modifications. Therefore, a consensus from a design perspective must be achieved in the community and the corporations working in the IoT domain to achieve this integrability and interoperability. One way to document this consensus is a reference architecture. This paper proposes a reference architecture that will act as a blueprint in developing Serverless IoT systems that integrate and interoperate with each other easily. The motivation behind selecting the serverless computing paradigm for IoT systems is that the system engineers can incorporate more decentralization. Thus, a significant amount of tasks will be handled at the Edge and the Fog layer. Only the heavy functions will be delegated to the Cloud, resulting in more efficient and inexpensive systems. Also, the event-driven programming model at the core of serverless computing, its advantages in scalability, focus on the core business logic, and high cohesion becomes necessary and valuable tools in the toolbox for efficiently developing IoT systems.
机译:事物互联网(物联网)提出了一种与用户及其周围环境互动的全体和普遍网络的概念,提高了工作效率和生活质量。从传统的软件系统开发角度来看,良好的系统设计和架构是至关重要的。当域的目的是连接无限一组异构器件时,其重要性增加了多倍,即,较小的系统应彼此集成和互操作,没有或低修改。因此,必须在社区和在IOT领域工作的公司中实现与设计视角的共识,以实现这种可积累和互操作性。一种记录此共识的一种方法是参考架构。本文提出了一种参考架构,它将充当开发无服务器的IOT系统中的蓝图,该系统在轻松地集成和互操作。选择IOT系统的无服务器计算范例背后的动机是系统工程师可以包含更多的权力下放。因此,将在边缘和雾层处理大量任务。只有繁重的函数将被委派给云,导致更高效且廉价的系统。此外,无服务器计算核心的事件驱动的编程模型,可扩展性的优点,专注于核心业务逻辑,以及高凝聚力的工具箱中有效和有价值的工具,以有效地开发IOT系统。

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