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Scalable and Low Cost Design Approach for Variable Block Size Motion Estimation (VBSME)

机译:可变块大小运动估计(VBSME)的可扩展和低成本设计方法

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Variable block size motion estimation (VBSME) in state-of-the-art video coding standards is one of the key features which improves the coding efficiency significantly compared to the previous standards. VBSME hardware design is a challenging task due to its complexity. The processing power requirement for VBSME depends on many factors such as frame size, frame rate and search area. In video coding standards these features are allowed to vary, depending on the requirements of the application. In this paper, a scalable and low cost approach is proposed for designing the VBSME which allows us to tailor the architecture for different applications requirements and implementation targets efficiently. This approach can be used in redesigning of current VBSME architectures to improve their scalability and reduce their design costs. Moreover, as this technique is not block size dependent, it can be employed in designing future coding standards with different block sizes.
机译:最先进的视频编码标准中的可变块大小运动估计(VBSME)是与以前标准相比显着提高了编码效率的关键特征之一。由于其复杂性,VBSME硬件设计是一个具有挑战性的任务。 VBSME的处理电源要求取决于帧大小,帧速率和搜索区域等许多因素。在视频编码标准中,允许这些功能因应用程序的要求而异。在本文中,提出了一种用于设计VBSME的可扩展和低成本方法,其使我们能够有效地定制不同应用程序的架构和实现目标。这种方法可用于重新设计当前的VBSME架构,以提高其可扩展性并降低其设计成本。此外,由于这种技术不依赖于块大小,因此可以使用具有不同块尺寸的未来编码标准来设计。

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