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Shooting impact detection system on a fixed target using a dynamic video frame reference.

机译:使用动态视频帧参考对固定目标的射击冲击检测系统。

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Nowadays, virtual simulators are playing a crucial role in the training of the armed forces of a country. Proof of this, is that most First World countries have developments of virtual simulation systems and virtual environments concentrated on military training. Due to the growing demand for this type of systems, virtual shooting simulators based on digital image processing (DIP) have been developed in recent years. In this paper, a DIP algorithm focused on the detection of impacts on a fixed target aided by a laser attachment is proposed. The operation of the algorithm is based on the Euclidean distance metric, generating a decorrelation in the area of interest when an impact of the laser light beam occurs, and maintaining a high correlation in areas of no interest between adjacent video frames. Significant gains are achieved by the proposed algorithm against the typical DIP algorithms found in the literature, which were measured quantitatively by the peak-to-average power ratio (PAPR) metric, obtaining a gain of more than one order of magnitude. Finally, the rms error performance of the detection system was obtained by real fire in a shooting stand.
机译:如今,虚拟模拟器在训练一个国家的武装部队中发挥着至关重要的作用。证明这一点的是,大多数第一世界国家的虚拟仿真系统和虚拟环境的发展都集中在军事训练上。由于对这类系统的需求不断增长,近年来已经开发了基于数字图像处理(DIP)的虚拟拍摄模拟器。在本文中,提出了一种DIP算法,该算法专注于在激光附件的辅助下对固定目标的影响的检测。该算法的操作基于欧几里德距离度量,当发生激光束的撞击时,在感兴趣区域中生成解相关,并在相邻视频帧之间的不感兴趣区域中保持高相关性。相对于文献中发现的典型DIP算法,所提出的算法可实现显着的增益,而DIP算法是通过峰均功率比(PAPR)度量进行定量测量的,获得的增益大于一个数量级。最后,通过射击台上的真实射击获得了检测系统的均方根误差性能。

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