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Design and Evaluation of a User-Interface for Authoring Sentences of American Sign Language Animation

机译:美国手语动画创作句子用户界面的设计和评估

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Many individuals who are Deaf or Hard of Hearing (DHH) in the U.S. have lower English language literacy levels than their hearing peers, which creates a barrier to access web content for these users. In the present study we determine a usable interface experience for authoring sentences (or multi-sentence messages) in ASL (American Sign Language) using the EMBR (Embodied Agents Behavior Realizer) animation platform. Three rounds of iterative designs were produced through participatory design techniques and usability testing, to refine the design, based on feedback from 8 participants familiar with creating ASL animations. Later, a usability testing session was conducted with four participants on the final iteration of the designs. We found that participants expressed a preference for a "timeline" layout for arranging words to create a sentence, with a dual view of the word-level and the sub-word "pose" level. This paper presents the details of the design stages of the new GUI, the results, and directions for future work.
机译:美国的许多聋哑或重听人士(DHH)的英语素养水平低于其听力同龄人,这为这些用户访问网络内容造成了障碍。在本研究中,我们确定使用EMBR(嵌入代理行为实现器)动画平台编写ASL(美国手语)中的句子(或多句消息)的可用界面体验。通过参与设计技术和可用性测试,进行了三轮迭代设计,根据来自熟悉ASL动画制作的8位参与者的反馈来完善设计。后来,进行了可用性测试,由四名参与者进行了设计的最终迭代。我们发现参与者表达了对“时间线”布局的偏好,该布局用于安排单词以创建句子,同时具有单词级别和子单词“ pose”级别的双重视图。本文介绍了新GUI的设计阶段的详细信息,结果以及未来工作的方向。

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