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Development of a Simulation Experiment to Investigate In-Flight Startle using Fuzzy Cognitive Maps and Pupillometry

机译:开发使用模糊认知图和ill量计调查飞行中惊吓的模拟实验

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Loss of control in-flight (LOC-I), following loss of situational awareness and startle has been identified as a leading cause of aviation-based fatalities in recent decades. This has led to significant effort toward improving safety records, particularly in the fields of flight crew training and in-flight support technologies that aid better decision making and management of reactions to a startling occurrence. One way to achieve quality decision making in the cockpit is by providing adequate cueing and response activating mechanisms carefully designed to aid human information processing. These response performances, especially in the context of reactionary management of startle in flight, could be honed through simulator-based training. This paper discusses the setup background development of a startle causality dynamics using fuzzy cognitive mapping. This mapping provides an objective, strategy framework; for determining the required training for a management of the startle reflex in extenuating circumstances made significantly worse by human factors, such as erroneous knee jerk reactions.
机译:在最近几十年中,由于失去态势感知和惊吓而导致的飞行中失控(LOC-I)被认为是导致航空死亡的主要原因。这导致人们为改善安全记录付出了巨大的努力,特别是在飞行机组人员培训和飞行支持技术领域,这些技术有助于更好地决策和管理对令人震惊的事件的反应。在驾驶舱中实现质量决策的一种方法是提供经过精心设计的辅助提示和响应激活机制,以帮助人类进行信息处理。这些反应表现,特别是在飞行中对惊吓进行反应管理的情况下,可以通过基于模拟器的训练来提高。本文讨论了使用模糊认知映射的惊吓因果关系动力学的设置背景开发。这种映射提供了一个客观的战略框架;确定减震情况下管理反射反射所需的培训因人为因素(例如错误的膝跳反应)而变得更加糟糕。

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