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CNN Based Dense Underwater 3D Scene Reconstruction by Transfer Learning Using Bubble Database

机译:使用气泡数据库进行转移学习的基于CNN的密集水下3D场景重构

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Dense 3D shape acquisition of swimming human or live fish is an important research topic for sports, biological science and so on. For this purpose, active stereo sensor is usually used in the air, however it cannot be applied to the underwater environment because of refraction, strong light attenuation and severe interference of bubbles. Passive stereo is a simple solution for capturing dynamic scenes at underwater environment, however the shape with textureless surfaces or irregular reflections cannot be recovered. Recently, the stereo camera pair with a pattern projector for adding artificial textures on the objects is proposed. However, to use the system for underwater environment, several problems should be compensated, i.e., disturbance by fluctuation and bubbles. Simple solution is to use convolutional neural network for stereo to cancel the effects of bubbles and/or water fluctuation. Since it is not easy to train CNN with small size of database with large variation, we develop a special bubble generation device to efficiently create real bubble database of multiple size and density. In addition, we propose a transfer learning technique for multi-scale CNN to effectively remove bubbles and projected-patterns on the object. Further, we develop a real system and actually captured live swimming human, which has not been done before. Experiments are conducted to show the effectiveness of our method compared with the state of the art techniques.
机译:游泳人类或活鱼的密集3D形状采集是体育,生物科学等领域的重要研究课题。为此目的,有源立体声传感器通常在空气中使用,但是由于折射,强烈的光衰减和严重的气泡干扰,它不能应用于水下环境。无源立体声是用于在水下环境中捕获动态场景的简单解决方案,但是无法恢复具有无纹理表面或不规则反射的形状。近来,提出了具有用于在对象上添加人工纹理的图案投影仪的立体相机对。但是,要将系统用于水下环境,应补偿一些问题,即,由波动和气泡引起的干扰。一种简单的解决方案是使用卷积神经网络进行立体声消除气泡和/或水波动的影响。由于训练具有较小变化量的小数据库的CNN并不容易,因此我们开发了一种特殊的气泡生成设备来有效地创建具有多个大小和密度的真实气泡数据库。此外,我们提出了一种用于多尺度CNN的转移学习技术,以有效去除物体上的气泡和投影图案。此外,我们开发了一个真实的系统并实际捕获了活游泳的人,这是以前从未做过的。实验表明,与现有技术相比,我们的方法是有效的。

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