首页> 外文会议>ASME turbo expo: turbomachinery technical conference and exposition >AUTOMATED MESHING ALGORITHM FOR GENERATING AS-MANUFACTURED FINITE ELEMENT MODELS DIRECTLY FROM AS-MEASURED FAN BLADES AND INTEGRALLY BLADED DISKS
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AUTOMATED MESHING ALGORITHM FOR GENERATING AS-MANUFACTURED FINITE ELEMENT MODELS DIRECTLY FROM AS-MEASURED FAN BLADES AND INTEGRALLY BLADED DISKS

机译:自动生成的有限元模型的直接网格算法,该模型直接由量测的风扇叶片和集成叶片组成

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Automated tetrahedral meshing from manifold tessellated optical scan data is investigated to determine its viability as an approach for finite element analysis. This approach avoids the costs of constructing a volumetric representation of the scan data that can be meshed with conventional grid generation approaches. This paper demonstrates an auto-meshing algorithm for inserted airfoil and integrally bladed rotor hardware. These automatically generated models are compared to experimentally obtained frequencies and mode shapes for validation. In an effort to compare the fidelity as well as the effect of mesh density on analytical convergence rate, manually generated all-hexahedral models are compared against the auto-meshed tetrahedral finite element models. CPU time, solution accuracy, and mesh convergence are evaluated to determine the viability of automatically generated tetrahedral meshes versus the standard approach of manually generating hex-dominant meshes. This paper demonstrates that given the power of modern CPUs, automatically generated all-tetrahedral meshes can serve as a viable alternative to manually generated hex-dominant finite element models, especially when these meshes can be refined for solution convergence within the auto-mesher. This new approach effectively solves both the mesh convergence problem while demonstrating that models based on as-measured geometry can be rapidly built with virtually no human interaction.
机译:研究了从棋盘格细分的光学扫描数据中自动进行的四面体网格划分,以确定其可行性,以此作为有限元分析的一种方法。这种方法避免了构建可以与常规网格生成方法啮合的扫描数据的体积表示的成本。本文演示了一种用于插入翼型和整体叶片式转子硬件的自动啮合算法。将这些自动生成的模型与实验获得的频率和模式形状进行比较,以进行验证。为了比较保真度以及网格密度对解析收敛速度的影响,将手动生成的全六面体模型与自动网格化的四面体有限元模型进行了比较。评估了CPU时间,求解精度和网格收敛性,以确定自动生成的四面体网格与手动生成十六进制主导网格的标准方法的可行性。本文证明,鉴于现代CPU的强大功能,自动生成的全四面体网格可以替代手动生成的以十六进制为主导的有限元模型,特别是在可以优化这些网格以在自动网格中实现解决方案收敛的情况下。这种新方法有效地解决了两个网格收敛问题,同时证明了基于被测几何的模型可以在几乎没有人为干预的情况下快速构建。

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