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Do You Eat This? Changing Behavior Through Gamification, Crowdsourcing and Civic Engagement

机译:你吃这个吗?通过游戏化,众包和公民参与改变行为

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The current excessive use of artificial additives by the food industry, the side effects of these potentially harmful ingredients and their impact on public health should be more widely acknowledged by consumers and further disclosed and discussed by citizens. Governments should develop stricter regulations on food additives, promote better labeling, apply taxes on miscreant food and conduct tighter industry surveillance. In parallel, broader behavior change towards nutrition habits might also be fostered through social innovation and citizen participation. In this paper, we present the design process for creating Dyet (Do you eat this?), a gamified app devised for collecting data and informing on the presence of such additives in commercially available food products. We argue that information on food ingredients and artificial additives should not only be accessible and legible, but also intelligible and personally meaningful to citizens. Through gameplay, we expect to foster the habit of reading ingredients lists, encouraging users to better inform themselves about what they eat and drink. Our overall goal is to change consumer's potentially unsafe eating habits by bringing visibility to the excessive intake of artificial additives and on harmful food industry practices, making it possible and easier for everyone to make healthier dietary choices.
机译:食品工业当前过度使用人造添加剂,这些潜在有害成分的副作用及其对公共健康的影响应得到消费者的更广泛认可,并应由市民进一步披露和讨论。各国政府应制定有关食品添加剂的更严格规定,促进更好的标签,对不良食品征收税收,并进行更严格的行业监督。同时,还可以通过社会创新和公民参与来促进朝着营养习惯的更广泛的行为改变。在本文中,我们介绍了创建Dyet(您吃了吗?)的设计过程,Dyet是一个游戏化应用程序,旨在收集数据并告知市售食品中此类添加剂的存在。我们认为,有关食品成分和人工添加剂的信息不仅应易于获取和阅读,而且对公民应具有可理解性和个人意义。通过游戏玩法,我们希望养成阅读成分表的习惯,鼓励用户更好地了解自己所吃和喝的东西。我们的总体目标是通过使人为摄入过量的人工添加剂和有害食品行业的做法引起人们的关注,从而改变消费者潜在的不安全饮食习惯,从而使每个人都可以并且更轻松地做出更健康的饮食选择。

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