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Impact of Virtual Reality Laboratory on Student Learning Behavior

机译:虚拟现实实验室对学生学习行为的影响

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This research is motivated by the extent to which the effectiveness of the Virtual Reality Laboratory can be useful and accepted by the Broadcasting Vocational School students. Therefore it is necessary to assess whether the Virtual Reality Laboratory received well or not to know whether there is an effect after using the Virtual Reality Laboratory to study the students' behavior. This study uses the Webqual 4.0 method, namely usability, information quality, interaction quality, and overall impression and the theory of Student Cognitive Engagement, with data collection techniques by giving several questions or statements to respondents in a questionnaire to provide answers. This study indicates that the effect of the webqual 4.0 method in the Virtual Reality Laboratory on Student Cognitive Engagement is 57.2%. The direction of the influence of the X and Y variables is positive.
机译:本研究的动机是虚拟现实实验室的有效性在多大程度上可以被广播职业学校的学生使用和接受。因此,有必要评估虚拟现实实验室是否收到了良好的效果,以了解使用虚拟现实实验室研究学生行为后是否有影响。本研究采用Webqual 4.0方法,即可用性、信息质量、互动质量、总体印象和学生认知参与理论,通过在问卷中向受访者提出几个问题或陈述来提供答案,并采用数据收集技术。本研究表明,虚拟现实实验室的webqual 4.0方法对学生认知投入的影响为57.2%。X和Y变量的影响方向为正。

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