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Simulation Sickness Related to Virtual Reality Driving Simulation

机译:与虚拟现实驾驶仿真相关的仿真疾病

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摘要

This paper reports on a study regarding the conditions that reduce simulation sickness in virtual reality driving simulation. Simulation sickness in virtual reality applications is frequent and thus poses a major obstacle in obtaining data from participants involved in these simulations. Many solutions have been presented by various sources on how to reduce the occurrence of simulation sickness symptoms. Nevertheless, there is not enough evidence to back up an appropriate solution that works for the majority of simulated environments and individuals. Therefore, this work was meant to find appropriate solutions of simulation sickness related to virtual reality driving simulators with a focus on the effect of adding visual assets in the simulated environment. Initially, an online survey was performed with 31 participants in order to gather unbiased users' experiences with driving simulation and virtual reality with regards to simulation sickness. Based on the information gathered from related works and suggestions of the online survey participants, the addition of motion cues and visual assets were identified as very essential when dealing with simulation sickness related to driving simulation. Therefore, new visual assets were added to enhance an already implemented simulator software in order to replicate a realistic traffic environment. An experiment with 72 participants was used to test eight hypotheses related to virtual reality driving simulation and simulations sickness. The results indicate that the addition of visual assets to the virtual reality driving simulator reduced the onset of simulation sickness and improved the driving session's duration.
机译:本文报告了有关在虚拟现实驾驶仿真中减少仿真病的条件的研究。虚拟现实应用程序中的仿真疾病很常见,因此在从参与这些仿真的参与者获取数据时构成了主要障碍。各种来源已经就如何减少模拟病症状的出现提出了许多解决方案。但是,没有足够的证据来支持适用于大多数模拟环境和个人的合适解决方案。因此,这项工作旨在找到与虚拟现实驾驶模拟器相关的模拟疾病的适当解决方案,重点是在模拟环境中添加视觉资产的效果。最初,对31位参与者进行了在线调查,目的是收集公正的用户在驾驶模拟和虚拟现实方面的模拟疾病经验。根据从相关工作中收集的信息和在线调查参与者的建议,在处理与驾驶模拟相关的模拟疾病时,添加动作提示和视觉资产非常必要。因此,添加了新的视觉资产来增强已经实施的模拟器软件,以便复制现实的交通环境。一个有72名参与者参加的实验被用来测试与虚拟现实驾驶模拟和模拟疾病有关的八个假设。结果表明,将视觉资产添加到虚拟现实驾驶模拟器中可以减少模拟疾病的发作,并可以延长驾驶过程的持续时间。

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