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Evaluation of Training to Improve Auditory Memory Capabilities on a Mobile Device Based on a Serious Game Application

机译:基于严肃游戏的提高移动设备听觉记忆能力的培训评估

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Capabilities of the auditory memory system were tested in a serious game application developed for the Android mobile platform. Participants played the well-known game of finding pairs by flipping and remembering objects on cards arranged in a matrix structure. Visual objects were replaced by iconic auditory events (auditory icons, earcons). Total time and different error rates were recorded and the effect of training was also evaluated. Results indicate that training contributes to a better performance and human voice samples are the easiest to remember.
机译:听觉记忆系统的功能已在针对Android移动平台开发的严肃游戏应用程序中进行了测试。参与者玩了著名的游戏,即通过翻转并记住矩阵结构排列的卡片上的对象来寻找对。视觉对象被标志性听觉事件(听觉图标,耳标)代替。记录总时间和不同的错误率,并评估培训的效果。结果表明,训练有助于提高性能,并且人声样本最容易记住。

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