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Link prediction by exploiting network formation games in exchangeable graphs

机译:通过在可交换图中利用网络形成游戏进行链接预测

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In social network analysis, we often need to predict new links, given some available evidence. This may, for instance, enable us to study user behavior and infer likely new interactions in the near future. Recently, a family of algorithms based on exchangeable graphs has proven effective for link prediction. The network is modeled as an exchangeable array, whose entries can flexibly be traced back to random function priors (e.g., block models, Gaussian Processes). Unfortunately, the burdensome computational complexity of these methods inhibit their application to even just moderate-scale networks. In this paper, we present a novel online training algorithm based on local Gaussian processes on subgraphs, which successfully overcomes this challenge. Moreover, we address the sparsity problem of links in social networks by presenting an improved algorithm based on network formation games. The network formation games we design also shed light on the ambiguity of missing links - not observed vs. non-existing. We evaluate our method against state-of-the-art algorithms on real-world datasets, demonstrating both the effectiveness and the efficiency of our method.
机译:在社交网络分析中,如果有一些可用的证据,我们通常需要预测新的链接。例如,这可能使我们能够研究用户行为并在不久的将来推断出可能的新交互。最近,事实证明,基于可交换图的一系列算法可有效用于链接预测。网络被建模为可交换的数组,其条目可以灵活地追溯到随机函数先验(例如,块模型,高斯过程)。不幸的是,这些方法繁重的计算复杂性甚至限制了它们在中等规模网络中的应用。在本文中,我们提出了一种基于局部高斯过程的子图新颖的在线训练算法,成功地克服了这一挑战。此外,我们通过提出一种基于网络形成游戏的改进算法来解决社交网络中链接的稀疏性问题。我们设计的网络形成游戏还揭示了缺失链接的模棱两可之处-未观察到不存在。我们根据实际数据集上的最新算法评估了我们的方法,证明了我们方法的有效性和效率。

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