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A point sampling algorithm for 3D matching of irregular geometries

机译:用于不规则几何的3D匹配的点采样算法

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We present a 3D mesh re-sampling algorithm, carefully tailored for 3D object detection using point pair features (PPF). Computing a sparse representation of objects is critical for the success of state-of-the-art object detection, recognition and pose estimation methods. Yet, sparsity needs to preserve fidelity. To this end, we develop a simple, yet very effective point sampling strategy for detection of any CAD model through geometric hashing. Our approach relies on rendering the object coordinates from a set of views evenly distributed on a sphere. Actual sampling takes place on 2D domain over these renderings; the resulting samples are efficiently merged in 3D with the aid of a special voxel structure and relaxed with Lloyd iterations. The generated vertices are not concentrated only on critical points, as in many keypoint extraction algorithms, and there is even spacing between selected vertices. This is valuable for quantization based detection methods, such as geometric hashing of point pair features. The algorithm is fast and can easily handle the elongated/acute triangles and sharp edges typically existent in industrial CAD models, while automatically pruning the invisible structures. We do not introduce structural changes such as smoothing or interpolation and sample the normals on the original CAD model, achieving the maximum fidelity. We demonstrate the strength of this approach on 3D object detection in comparison to similar sampling algorithms.
机译:我们提出了一种3D网格重采样算法,该算法是为使用点对特征(PPF)进行3D对象检测而精心设计的。计算对象的稀疏表示对于最新的对象检测,识别和姿态估计方法的成功至关重要。然而,稀疏性需要保持忠诚。为此,我们开发了一种简单但非常有效的点采样策略,用于通过几何哈希检测任何CAD模型。我们的方法依赖于从均匀分布在球体上的一组视图渲染对象坐标。实际采样是在这些渲染的2D域上进行的;借助特殊的体素结构,可以将生成的样本有效地以3D合并,并通过劳埃德(Lloyd)迭代进行放松。像许多关键点提取算法一样,生成的顶点不仅集中在关键点上,而且选定顶点之间甚至存在间距。这对于基于量化的检测方法(例如点对特征的几何哈希)很有价值。该算法速度快,可以轻松处理通常在工业CAD模型中存在的细长/急性三角形和锐利边缘,同时自动修剪不可见的结构。我们不引入诸如平滑或插值之类的结构更改,而是在原始CAD模型上对法线进行采样,以实现最大的保真度。与类似的采样算法相比,我们证明了这种方法在3D对象检测上的优势。

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