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Gamification Paradigm for WebApps Design Framework

机译:WebApps设计框架的Gamification Paradigm

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摘要

Gamification is a trending means to make softwares more motivating, engaging and creating an immersive experience for the users. It is so because its focus is on actuating the human parameters which help in providing intuitive and natural flow in the experiences. It has been practically observed that meaningful gamification indeed has high impact in reducing work stress and improving engagement. This work is aimed at providing a framework which could be a basis for design and evaluation of gamified applications. Several published works on gamification were employed to determine which of them actually best explain gamified applications, their design and evaluation. Based on the analysis of principles providing the most extensive handling of issues in gamification and the factor analysis of the explanations, a fresh set of heuristics were derived. Two different experiments, one involving non-professional users and the other involving professionals in user experience were done, and the results aggregate that these heuristics can be considered necessary conditions for design and evaluation of gamified applications.
机译:Gamification是一种制作软件的趋势意味着,为用户提供更多的激励,吸引和创造沉浸体验。它是因为它的重点是致力于致力于提供直观和自然流动的人体参数。已经实际观察到,有意义的游戏确实对减少工作压力和改善参与度具有很高的影响。这项工作旨在提供一个框架,这可能是对游戏应用的设计和评估的基础。采用几项发布的游戏作品,以确定其中哪一个实际上最好解释游戏应用,他们的设计和评估。根据分析原则,提供最广泛处理的游戏中的问题和对解释的因子分析,源众的新兴启发式。两种不同的实验,涉及非专业用户和其他涉及用户体验的专业人士,结果总计这些启发式可以被认为是对游戏应用的设计和评估的必要条件。

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