首页> 外国专利> Framework, devices, and methodologies configured to enable gamification via sensor-based monitoring of physically performed skills, including location-specific gamification

Framework, devices, and methodologies configured to enable gamification via sensor-based monitoring of physically performed skills, including location-specific gamification

机译:框架,设备和方法配置为通过基于传感器的对身体表演技能的监控来实现游戏化,包括特定位置的游戏化

摘要

The application relates to technological frameworks whereby user skill performances are monitored using Performance Sensor Units (PSUs), and data derived from those PSUs is processed thereby to determine attributes of the user skill performances. For example, the identification of attributes of performances is used to drive computer processes, such as computer processes described herein. Particular focus is given to technologies which enable the gamification of skills via delivery of competitive challenges, such challenges being driven by data derived from PSUs that monitor physical performances. For example, in one embodiment users compete in the context of performing a particular skill or skills “better” than others (for example in the context of amplitude, power, accuracy, successive completions, and so on).
机译:本申请涉及技术框架,在该技术框架中,使用性能传感器单元(PSU)监视用户技能表现,并处理从这些PSU派生的数据,从而确定用户技能表现的属性。例如,性能属性的标识用于驱动计算机过程,例如本文所述的计算机过程。特别关注的技术是通过提供竞争性挑战来实现技能的游戏化,这些挑战是由监视物理性能的PSU得出的数据驱动的。例如,在一个实施例中,用户在执行一种特定技能的情况下比其他人“更好”竞争(例如,在幅度,功率,准确性,连续完成等的情况下)。

著录项

  • 公开/公告号US10441847B2

    专利类型

  • 公开/公告日2019-10-15

    原文格式PDF

  • 申请/专利权人 GN IP PTY LTD;

    申请/专利号US201615577001

  • 发明设计人 DARREN WRIGG;

    申请日2016-05-27

  • 分类号A63B24;G09B5/12;G09B19;G06F19;H04W4/021;A63B60/46;

  • 国家 US

  • 入库时间 2022-08-21 12:16:59

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