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Changing video game graphic styles using neural algorithms

机译:使用神经算法更改视频游戏的图形样式

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Recently, procedural content generation (PCG) has attracted positive attentions from gamers and applied for various content types such as maps, items and so on. Deep neural networks have been reported that they have potential to learn styles of artistic images. In this study, we propose to apply convolutional neural networks to change artistic styles of video game graphics. It's expected to change original games into different styles (modern, old-fashioned, scientific, and so on) given the input images. We applied the neural styling algorithm to the game images from Hedgewars, an open-source turn-based strategy game. Our results show that styles of video games can be changed from an input styling image.
机译:近年来,过程内容生成(PCG)引起了游戏玩家的积极关注,并应用于各种内容类型,例如地图,物品等。据报道,深度神经网络具有学习艺术图像样式的潜力。在这项研究中,我们建议应用卷积神经网络来改变视频游戏图形的艺术风格。给定输入图像,可以将原始游戏更改为不同的样式(现代,老式,科学等)。我们将神经样式算法应用于来自Hedgewars(一种基于回合的开源策略游戏)的游戏图像。我们的结果表明,可以从输入样式图像更改视频游戏的样式。

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