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Collaborative maneuver using fuzzy integral for RTS game

机译:RTS游戏中使用模糊积分的协同策略

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Combined arms are the appropriate combinations to achieve mutually complementary effects in real time strategy (RTS) game. However, it remains the difficulty of planning the sub-unit maneuver, positioning and engagement. Following the research of multi-agents potential fields that provides an effective and efficient way to handle unit maneuver in various environment, we adopted fuzzy measure and integral into potential field and extended the normal additive property to non-additive property in potential field. A new approach for various maneuver planning in RTS game is proposed. The model explains the basic principles that must guide the combined arms in the movement and conduct human-like unit maneuver. We implemented our methodology in a well-known RTS game platform, Warcraft III. In our experiment, fuzzy measure and integral showed the ability to perform various and human-like intelligence in game.
机译:组合武器是在实时策略(RTS)游戏中实现相互补充效果的适当组合。然而,计划子单位的机动,定位和交战仍然是困难的。通过对多主体势场的研究,为在各种环境下处理单元机动提供了一种有效而有效的方法,我们采用了模糊测度并将其积分到势场中,并将正常的加性性质扩展为非加性性质。提出了一种用于RTS游戏中各种机动计划的新方法。该模型解释了必须指导组合臂运动并进行类似人的单位操纵的基本原理。我们在著名的RTS游戏平台Warcraft III中实施了我们的方法。在我们的实验中,模糊测度和积分显示了在游戏中执行各种和类人智力的能力。

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