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Collaborative maneuver using fuzzy integral for RTS game

机译:使用模糊积分的合作机动进行RTS游戏

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Combined arms are the appropriate combinations to achieve mutually complementary effects in real time strategy (RTS) game. However, it remains the difficulty of planning the sub-unit maneuver, positioning and engagement. Following the research of multi-agents potential fields that provides an effective and efficient way to handle unit maneuver in various environment, we adopted fuzzy measure and integral into potential field and extended the normal additive property to non-additive property in potential field. A new approach for various maneuver planning in RTS game is proposed. The model explains the basic principles that must guide the combined arms in the movement and conduct human-like unit maneuver. We implemented our methodology in a well-known RTS game platform, Warcraft III. In our experiment, fuzzy measure and integral showed the ability to perform various and human-like intelligence in game.
机译:联合武器是在实时战略(RTS)游戏中实现相互互补效果的适当组合。但是,它仍然是规划子单元机动,定位和参与的困难。在研究提供有效和有效的方法来处理各种环境中的有效和有效的方法的多种子潜在领域,我们采用模糊测量和整体进入潜在场,并将正常添加性与潜在场中的非添加性能延长。提出了一种在RTS游戏中进行各种机动规划的新方法。该模型解释了必须引导运动中联合武器的基本原则,并进行人类单位机动。我们在众所周知的RTS游戏平台中实施了我们的方法,魔兽争霸III。在我们的实验中,模糊测量和积分显示了在游戏中执行各种和人类智能的能力。

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