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Ms. Pac-Man Versus Ghost Team CIG 2016 competition

机译:Pac-Man女士与Ghost Team CIG 2016年竞争

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This paper introduces the revival of the popular Ms. Pac-Man Versus Ghost Team competition. We present an updated game engine with Partial Observability constraints, a new Multi-Agent Systems approach to developing Ghost agents, and several sample controllers to ease the development of entries. A restricted communication protocol is provided for the Ghosts, providing a more challenging environment than before. The competition will debut at the IEEE Computational Intelligence and Games Conference 2016. Some preliminary results showing the effects of Partial Observability and the benefits of simple communication are also presented.
机译:本文介绍了Pac-Man女士的复兴与幽灵队比赛。我们介绍了一个更新的游戏引擎,具有部分可观察性限制,一种新的多代理系统方法来开发鬼代理,以及一些示例控制器,以便于开发条目。为幽灵提供限制的通信协议,提供比以前更具挑战性的环境。竞争将在2016年的IEEE计算智能和游戏大会上亮相。还提出了一些初步结果,呈现了部分可观察性和简单沟通的益处的影响。

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