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Communication and knowledge management strategies in video game design and development: A case study highlighting key organizational narratives

机译:视频游戏设计和开发中的沟通和知识管理策略:突出关键组织叙述的案例研究

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This paper summarizes and contextualizes a case study that presents data from interviews conducted over a period of three months within an independent game design and development studio. The study discusses how the studio is organized and how employees perform typical tasks and interface with management. The research focuses specifically on communication and knowledge management practices employed by the organization and articulates key stories that represent the challenges of working within a workplace that spans both creative and technical disciplines. These stories add to our knowledge of technical and professional communication in game development and provide us with important information about engineering communication practices in multidisciplinary environments. The paper also discusses the tools, technologies, and documentation strategies used by game development professionals to communicate and work through difficult problems.
机译:本文总结和上下文化了一个案例研究,介绍了在一个独立游戏设计和开发工作室的三个月内进行的访谈中的数据。该研究讨论了如何组织工作室以及员工如何与管理进行典型任务和接口。该研究专注于组织雇用的沟通和知识管理实践,并明确代表在跨越创造性和技术学科的工作场所工作的挑战。这些故事增加了我们在游戏开发中的技术和专业沟通知识,并为我们提供了有关多学科环境中的工程通信实践的重要信息。本文还讨论了游戏开发专业人员使用的工具,技术和文档策略,通过困难的问题进行沟通和工作。

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