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An Evolutionary Signature for Animated Meshes

机译:动画网格的进化签名

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With the rapid growing advancement of animation technologies, 3D animated meshes are becoming one of the major data in the industry such as virtual reality. However, treating the animated mesh data efficiently remains a challenging task due to its large scale and limited feature descriptors. In this paper, we present an evolutionary signature for animated meshes based on tempo-spatial segmentation. In specific, we first conduct temporal segmentation to a given animated meshes with sub-motions, then apply spatial segmentation within each temporal segment, and intersect spatial segmentation result for over segmentation. Thirdly, we represent the segmentation results into graphs. Finally, we devise an edge evolution matrix based on the dynamic behaviour of each edge for the evolutionary signature of the input animated mesh. Our experimental results on similarity measurement by using the proposed signature reflect the effectiveness of our method.
机译:随着动画技术的快速增长,3D动画网格正在成为行业中的主要数据之一,如虚拟现实。然而,由于其大规模和有限的特征描述符,有效地处理动画网格数据仍然是一个具有挑战性的任务。在本文中,我们为基于节奏空间分割的动画网格提供了一种进化签名。具体而言,我们首先对具有子运动的给定动画网格进行时间分割,然后在每个时间段内应用空间分割,并在分段上交叉空间分段结果。第三,我们将分段结果表示为图。最后,我们根据输入动画网格的进化签名的每个边缘的动态行为来设计边缘演化矩阵。我们使用所提出的签名对相似性测量的实验结果反映了我们方法的有效性。

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