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The Research and Application of Education Game Design Model in Teaching Chinese as a Foreign Language

机译:教育游戏设计模型在汉语教育游戏设计模型作为外语

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摘要

Based on the effective learning environment and multiple intelligence theory, by using a gaming concept in the learning environment, an education game design model to Teach Chinese as a Foreign Language can be proposed and the detailed steps of the design can be shown. The proposed design model is applied to design and implementation an education network game - East Leaning, and the questions of how to combine the characteristics of education game design, design model and game contents with curriculum content is studied. Finally, the game is developed using a game engine and the C++ language. The successful development of the game not only allows players to complete various tasks in the virtual situations to achieve the educational purpose of learning Chinese language and culture, but also provides some reference for the future development of similar games.
机译:基于有效的学习环境和多种智能理论,通过在学习环境中使用游戏概念,可以提出教育中文作为外语的教育游戏设计模型,并且可以显示设计的详细步骤。建议的设计模型适用于设计和实施教育网络游戏 - 东方倾斜,以及如何将教育游戏设计,设计模型和游戏内容与课程内容结合的问题。最后,游戏是使用游戏引擎和C ++语言开发的。游戏的成功发展不仅允许玩家在虚拟情况下完成各种任务,以实现学习中文和文化的教育目的,也为未来的类似游戏发展提供一些参考。

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