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Future Trends in Exergaming using MS Kinect for Medical Rehabilitation

机译:利用Kinect Ms Kinect进行医疗康复的未来趋势

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The physical rehabilitation games characterized by natural user interfaces expressed by 3D motion capture sensors are in continuous development. Using these exergames the physician can access useful information about the patient rehabilitation process through the metrics such as angle of inclination of the neck, arm, forearm, trunk, posture, pushing force at the foot, etc. A physical rehabilitation system based on a computer game that uses the Kinect platform is presented in this paper. The system was developed by a research team from University of Suceava, Romania in collaboration with a research team from ISCTE Lisbon, Portugal. The exergame is designed and implemented for upper limb rehabilitation. The user's avatar passes through an orchard with apples and has to picks up the red or green apples according to their level. Our study presents that the exergames are a novel and useful tools in physical rehabilitation because people with motor impairments, may accept the training based on serious games with less reluctance considering the advantage of training in their homes.
机译:由3D运动捕获传感器表达的自然用户界面的物理康复游戏是连续开发的。使用这些Exergames,医生可以通过颈部,手臂,前臂,躯干,脚姿势,脚部的倾斜角度等度量来访问有关患者康复过程的有用信息,脚部的推力等。基于计算机的物理康复系统本文提出了使用Kinect平台的游戏。该系统由罗马尼亚大学的研究团队开发,与葡萄牙Iscte Lisbon的研究团队合作。 Exergame设计和实施,用于上肢康复。用户的头像用果园与苹果通行,并且必须根据自己的水平拿起红色或绿色苹果。我们的研究表明,Exergams是一种新颖而有用的物理康复工具,因为电机障碍的人可能会接受基于严肃游戏的培训,但考虑到他们家中培训的优势而不那么不情愿。

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