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Developing novel multimodal interaction techniques for touchscreen in-vehicle infotainment systems

机译:开发用于触摸屏车载信息娱乐系统的新颖多模式交互技术

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Haptics has been an integral part of multimodal systems in Human Computer Interaction (HCI). The ability to touch and sense virtual components of any system has long been the holy grail of HCI, which is particularly useful in mission critical environments where other modalities are weakened by environmental noise. Haptics also compliments most modalities of interaction by reinforcing the intimate and personal aspect of interaction. Haptics becomes much more important in environments that prove to be far too noisy for audio feedback.The driving environment is one such area, which the addition of haptics is not just additive, but critical in HCI. However, most of the research on haptic feedback in the car has been conducted using vibro-tactile feedback. In this paper, we present a system in which we have developed a novel haptic feedback environment using pneumatic and vibrotactile technologies, to facilitate in carcommunication, using the In-vehicle Infotainment System. Our aim was to build on the user haptic perception and experience the advance multimodal interaction system by utilizing available feedback techniques in, in-car interaction. The qualitative results of our study show that haptic feedback has great potential for safety and communication use, but the difficulty in interpreting haptic signals requires additional translation means (`semantic linkages'), to support the right interpretation of the haptic information.
机译:触觉技术已成为人机交互(HCI)中多模式系统的组成部分。触摸和感测任何系统的虚拟组件的能力长期以来一直是HCI的圣杯,这在关键任务环境中尤其有用,在该环境中,其他方式会因环境噪声而减弱。触觉还通过加强互动的亲密和个人方面来补充大多数互动方式。触觉在被证明对于音频反馈而言过于嘈杂的环境中变得越来越重要。驾驶环境就是其中一个领域,触觉的添加不仅是加法的,而且在人机交互中至关重要。但是,大多数有关汽车触觉反馈的研究都是使用触觉反馈进行的。在本文中,我们介绍了一种系统,在该系统中,我们使用气动和触觉技术开发了一种新颖的触觉反馈环境,以利于使用车载信息娱乐系统进行汽车通讯。我们的目标是在用户触觉感知的基础上,通过在车内互动中利用可用的反馈技术,体验先进的多模式互动系统。我们研究的定性结果表明,触觉反馈在安全和通信使用方面具有巨大潜力,但是解释触觉信号的困难需要附加的翻译手段(“语义联系”),以支持对触觉信息的正确解释。

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