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Behavior, organization, substance: Three gestalts of general systems theory

机译:行为,组织,实质:通用系统理论的三个格式塔

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The term gestalt, when used in the context of general systems theory, assumes the value of “systemic touchstone”, namely a figure of reference useful to categorize the properties or qualities of a set of systems. Typical gestalts used, e.g., in biology, are those based on anatomical or physiological characteristics, which correspond respectively to architectural and organizational design choices in natural and artificial systems. In this paper we discuss three gestalts of general systems theory: behavior, organization, and substance, which refer respectively to the works of Wiener, Boulding, and Leibniz. Our major focus here is the system introduced by the latter. Through a discussion of some of the elements of the Leibnitian System, and by means of several novel interpretations of those elements in terms of today's computer science, we highlight the debt that contemporary research still has with this Giant among the giant scholars of the past.
机译:当在通用系统理论中使用“格式塔”一词时,将采用“系统试金石”的值,即用于对一组系统的特性或质量进行分类的参考图。例如,在生物学中使用的典型的格式塔是基于解剖或生理特征的那些,分别对应于自然和人工系统中的建筑和组织设计选择。在本文中,我们讨论了通用系统理论的三种格式像:行为,组织和实质,它们分别涉及维纳,博尔德和莱布尼兹的著作。我们这里主要关注的是后者引入的系统。通过讨论Leibnitian系统的某些要素,并通过对当今计算机科学对这些要素的几种新颖解释,我们强调了在过去的巨人学者中,当代研究仍对该巨人负有的债务。

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