首页> 外文会议>IEEE Haptics Symposium >A user centric model to design tactile codes with shapes and waveforms
【24h】

A user centric model to design tactile codes with shapes and waveforms

机译:以用户为中心的模型,用于设计具有形状和波形的触觉代码

获取原文

摘要

The tactile medium of communication with users is appropriate for displaying information in situations where auditory and visual mediums are saturated. There are situations where a subject's ability to receive information through either of these channels is severely restricted by the environment they are in or through any physical impairments that the subject may have. Usually, the tactile information is displayed in the form of codes. These tactile codes can vary in both shape, and waveform of the code. Designers use variations shape or waveform as tactile codes. Usability of tactile codes depends on the users' ability to distinguish between these variations. We have built two vibrotactile displays, Tactor I and Tactor II, each with nine actuators arranged in a three-by-three matrix with differing contact areas that can represent a total of 511 shapes. We used two dimensions of tactile medium, shapes and waveforms, to represent verb phrases and evaluated ability of users to perceive the tactile code. We propose a measure to rate the distinguishability between two shapes, a graph model with shapes as nodes and distinguishability between shapes as weights of edges, and an algorithm to cluster distinguishable shapes. We evaluated the distinguishability of shapes from the clustering algorithm against the experimenter's choice of shapes for tactile codes with eight users. The results show that the users can distinguish the shapes proposed by the clustering algorithm with higher accuracy than the shapes chosen by the experimenter. The results from the study also show that users can identify simultaneously presented waveforms and shapes in the codes without reduction in waveform identification accuracy.
机译:与用户通信的触觉介质适合在听觉和视觉介质饱和的情况下显示信息。在某些情况下,受试者通过这些渠道中的任何一个接收信息的能力会受到其所处环境或受试者可能遭受的任何身体障碍的严重限制。通常,触觉信息以代码形式显示。这些触觉代码可以在代码的形状和波形上都变化。设计人员使用变化形状或波形作为触觉代码。触觉代码的可用性取决于用户区分这些变化的能力。我们已经建立了两个触觉显示器,分别是Tactor I和Tactor II,它们分别具有九个按3×3矩阵排列的执行器,它们具有不同的接触面积,可以代表总共511种形状。我们使用触觉介质的二维,形状和波形来表示动词短语并评估用户感知触觉代码的能力。我们提出了一种对两个形状之间的可区分性进行评分的方法,一种以形状为节点的图形模型以及以边的权重为形状之间的可分辨性,以及对可区分形状进行聚类的算法。我们评估了聚类算法对形状的可区分性,并与实验者针对八个用户的触觉代码选择的形状进行了比较。结果表明,与实验者选择的形状相比,用户可以更好地区分聚类算法提出的形状。研究结果还表明,用户可以在代码中同时识别波形和形状,而不会降低波形识别的准确性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号