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Saliency-Guided Luminance Enhancement for 3D Shape Depiction

机译:用于3D形状描绘的显着性引导亮度增强

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We present a novel saliency-guided shading scheme for 3D shape depiction incorporating the mesh saliency into luminance enhancement in this paper. Using a distanced-based mesh saliency computation, we propose a new perceptual-saliency measure which can depict surface salient regions. Due to the visual salient regions, we emphasize the details and the overall shape of models by locally enhancing the high-frequency of vertex luminance. The enhanced strength is not controlled by user whereas it is determined by the surface shapes. Experimental results demonstrate that our method displays satisfying results obtained with Phong shading, Gooch shading and cartoon shading. Compared to previous techniques, our approach can effectively improve shape depiction without impairing the desired appearance.
机译:在本文中,我们为3D形状描绘提出了一种新的显着性引导阴影方案,该方案将网格显着性纳入了亮度增强。使用基于距离的网格显着性计算,我们提出了一种新的感知显着性度量,可以描述表面显着区域。由于视觉上的显着区域,我们通过局部增强顶点亮度的高频来强调模型的细节和整体形状。增强的强度不受用户控制,而由表面形状决定。实验结果表明,该方法在Phong着色,Gooch着色和cartoon着色方面显示出令人满意的结果。与以前的技术相比,我们的方法可以有效地改善形状描绘,而不会损害所需的外观。

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