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Saliency-Guided Luminance Enhancement for 3D Shape Depiction

机译:三维形状描绘的显着引导亮度增强

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We present a novel saliency-guided shading scheme for 3D shape depiction incorporating the mesh saliency into luminance enhancement in this paper. Using a distanced-based mesh saliency computation, we propose a new perceptual-saliency measure which can depict surface salient regions. Due to the visual salient regions, we emphasize the details and the overall shape of models by locally enhancing the high-frequency of vertex luminance. The enhanced strength is not controlled by user whereas it is determined by the surface shapes. Experimental results demonstrate that our method displays satisfying results obtained with Phong shading, Gooch shading and cartoon shading. Compared to previous techniques, our approach can effectively improve shape depiction without impairing the desired appearance.
机译:我们提出了一种新的显着引导的3D形状描绘遮蔽方案,其将网眼显着性掺入本文的亮度增强。使用基于远距离的网格显着性计算,我们提出了一种新的感知显着性,可以描绘表面突出区域。由于视力突出区域,我们通过局部增强顶点亮度的高频来强调模型的细节和整体形状。增强的强度不是由用户控制的,而它由表面形状决定。实验结果表明,我们的方法显示了使用Phong Sading,Goooch遮蔽和卡通阴影获得的令人满意的结果。与以前的技术相比,我们的方法可以有效地改善形状描绘而不会损害所需的外观。

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