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Mood Relief Game Design Based on Leap Motion and Unity3D

机译:基于Leap Motion和Unity3D的情绪浮雕游戏设计

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Anxiety disorder and autism caused by increasing social pressure have been plagued by adults and children. Therefore, this article proposes a design method for emotion relief games based on Leap Motion and Unity3D. Firstly, use 3Dmax to make personalized virtual elements; secondly, extract the key of the hand based on the gesture coordinates and direction information captured by Leap Motion; finally, combine the Unity3D development environment to complete the gesture recognition and drive the virtual hand to achieve the pressure effect of gesture hitting the virtual element. This has important practical significance for the rehabilitation of anxiety and autism.
机译:由于增加社会压力引起的焦虑症和自闭症已被成年人和儿童困扰。 因此,本文提出了一种基于Leap Motion和Unity3D的情感浮雕游戏的设计方法。 首先,使用3DMAX制作个性化虚拟元素; 其次,基于跳跃运动捕获的手势坐标和方向信息提取手的键; 最后,组合Unity3D开发环境完成手势识别并驱动虚拟手来实现手势击中虚拟元素的压力效果。 这对焦虑和自闭症的康复具有重要的实际意义。

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