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Executive functions in young and older adults while performing a shopping task within a real and similar virtual environment

机译:年轻人和老年人的行政职能,同时在实际和类似的虚拟环境中执行购物任务

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As conventional tools for assessing and improving the ability of older adults to perform functional tasks that entail executive functions (EF) are limited, there is a need to identify alternate approaches including the use of simulated environments. The objectives of this study were (1) to investigate differences in EF in older and young adults as determined by their performance on the Adapted Four-Item Shopping Task in both real and simulated shopping malls, as well as clinical EF assessments; and (2) to examine the ecological validity of the shopping task in the simulated environment and the concurrent validity between both simulated and real environments and clinical assessments of EF. Twenty healthy older adults and 34 healthy young adults were tested during a single two-hour experimental session that included clinical assessments (Montreal Cognitive Assessment, Executive Function Route-finding Task (EFRT), questionnaires of system usability (System Usability Scale, Short Feedback Questionnaire) Trail Making Tests A and B (TMT-A&B), and performance of the Adapted Four-Item Shopping Task in both the real and in simulated shopping malls (created by the EnvironSim authoring tool). Between-group differences were found primarily in the simulated environment where the older adults took more time to complete the shopping task, made more mistakes, required a longer training time and used overt cognitive strategies. Significant between-group differences were found in the TMT-A&B. A positive correlation was found between both environments in the purchase time of the first item, and several correlations were found between the simulated environment and the TMT-A&B and the EFRT. Both groups gave positive reports regarding their experience with the simulated environment, but the older adults reported a lower level of usability with the simulation. This study demonstrated the potential use of EnvironSim to create customized simulated shopping tasks for the assessment of age-related EF decline.
机译:作为评估和提高老年人能够执行延续执行职能(EF)的功能任务的常规工具,需要识别包括使用模拟环境的替代方法。本研究的目标是(1)调查老年人和年轻成年人的EF差异,根据其在实际和模拟购物商场的适应四项购物任务以及临床EF评估中的适应性四项购物任务所确定的差异; (2)检查模拟环境中购物任务的生态有效性以及模拟和真实环境之间的并发有效性和EF的临床评估。在一个两小时的7小时实验会议期间测试了20名健康的老年人和34名健康的年轻成年人,包括临床评估(蒙特利尔认知评估,执行函数路线发现任务(EFRT),系统可用性问卷调查(系统可用性规模,短反馈问卷)TRAIL制作测试A和B(TMT-A&B),以及在真实和模拟的购物商场中的适应四项购物任务(由Environsim创作工具创建)。 - 组之间的差异主要是在旧成年人花了更多时间完成购物任务的模拟环境,取得更多错误,需要更长的培训时间和使用明显的认知策略。在TMT-A&B中发现了组分差之间的显着之间的差异。两者之间发现了阳性相关性在第一项的采购时间中的环境,模拟环境和TMT-A&B与EFRT之间的几个相关性。两组都有关于他们对模拟环境经验的积极报告,但老年人报告了较低的可用性与模拟。本研究表明,Environsim的潜在利用为评估年龄相关的EF衰退来创建定制的模拟购物任务。

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