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Virtual Reality Based Interactive Conceptual Simulations Combining Post-processing and Linear Static Simulations

机译:后处理与线性静态仿真相结合的基于虚拟现实的交互式概念仿真

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This paper presents a new approach for the design and realization of a Virtual Reality (VR) based engineering front end that enables engineers to combine post processing tasks and finite element methods for linear static analyses at interactive rates. "What-if-scenarios" have become a widespread methodology in the CAE domain. Here, designers and engineers interact with the virtual mock-up, change boundary conditions (BC), variate geometry or BCs and simulate and analyze its impact on the CAE mock-up. The potential of VR for post-processing engineering data enlightened ideas to deploy it for interactive investigations at conceptual stage. While it is a valid hypothesis, still many challenges and problems remain due to the nature of the "change' n play" paradigm imposed by conceptual simulations as well as the non-availability of accurate, interactive FEM procedures. Interactive conceptual simulations (ICS) require new FEM approaches in order to expose the benefit of VR based front ends.
机译:本文提出了一种用于设计和实现基于虚拟现实(VR)的工程前端的新方法,该方法使工程师能够以交互速率将后处理任务和有限元方法结合起来进行线性静态分析。 “假设情景”已成为CAE领域中一种广泛使用的方法。在这里,设计人员和工程师与虚拟模型进行交互,更改边界条件(BC),改变几何形状或BC,并模拟和分析其对CAE模型的影响。虚拟现实技术在后处理工程数据方面的潜力启发了人们在概念阶段将其部署用于交互式调查的想法。尽管这是一个有效的假设,但是由于概念模拟所施加的“改变”游戏范式的性质以及无法使用准确的交互式FEM程序,仍然存在许多挑战和问题。交互式概念仿真(ICS)需要新的FEM方法,以展示基于VR的前端的优势。

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