首页> 外文会议>IEEE Region 10 Conference >Physiological Measurements on a Gaming Virtual Reality Headset Using Photoplethysmography: A preliminary attempt at incorporating physiological measurement with gaming
【24h】

Physiological Measurements on a Gaming Virtual Reality Headset Using Photoplethysmography: A preliminary attempt at incorporating physiological measurement with gaming

机译:使用光学读物测绘的游戏虚拟现实耳机的生理测量:用游戏掺入生理测量的初步尝试

获取原文

摘要

Digital games or computer game playing can be considered as a psychological activity. Many psychological studies have been undertaken and numerous hypotheses have been created about game playing, partly to assist with game design. Psychophysiology, a field of psychology and physiology, has also been applied as a tool for game design and game science in the belief that psychophysiological or physiological measurements and their interpretation could be helpful for game development. However, practical problems with measurements arise in attaching sensors to players. In contrast, virtual reality (VR) head-mounted displays for gaming have seen rapid development in recent years and have been commercialized for the general public. These VR display headsets must be fixed on the player's head while playing. We realized that a physiological measurement could be autonomously realized if the sensor device was embedded in the VR headset. Here, we propose a novel concept of physiological measurement that is highly compatible with gaming VR headsets. Our system can collect unconstrained physiological measurements during game playing. As a first attempt of this concept, photoplethysmography (PPG) - arterial pulse measurement using light to derive the heart rate - was embedded in a headset and its heart rate measurement was evaluated. A novel photoplethysmograph embedded in a head-mounted VR headset was designed and realized. Reflectance-type PPG using green light gave stable measurements under several conditions such as alternating light emission from the headset display, blinking by the subject, and breathing change. Heart rate changes during a VR game can thus be measured while wearing VR glasses by using the photoplethysmograph. We expect that embedded physiological measurement using these VR glasses can be utilized for health management in the near future.
机译:数字游戏或计算机游戏播放可以被视为心理活动。已经开展了许多心理学研究,并创建了关于游戏的许多假设,部分是为了协助游戏设计。心理生理学,一种心理学和生理学领域,也已被应用于游戏设计和游戏科学的工具,以至于信仰心理生理或生理测量和他们的解释可能有助于游戏开发。但是,在将传感器附加到玩家时出现了测量的实际问题。相比之下,近年来,虚拟现实(VR)用于博彩的头戴式显示器迅速发展,并为公众商业化。这些VR显示屏耳机必须在播放时固定在玩家的头上。我们意识到,如果传感器装置嵌入在VR耳机中,则可以自主地实现生理学测量。在这里,我们提出了一种与游戏VR耳机高度兼容的生理测量的新颖概念。在游戏期间,我们的系统可以收集无疑的生理测量。作为这种概念的第一次尝试,使用光从而导出心率的光学大量描绘(PPG) - 动脉脉冲测量 - 嵌入耳机中,并评估其心率测量。设计并实现了嵌入在头部安装的VR耳机中的一种新型光电子测动器。使用绿光的反射型PPG在诸如从耳机显示器的交替发光之类的条件下进行了稳定的测量,由主题闪烁,呼吸变化。因此,通过使用光电电脑图谱佩戴VR玻璃的同时可以测量VR游戏期间的心率变化。我们预计使用这些VR眼镜的嵌入生理测量可用于不久的将来的健康管理。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号