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Model-based intra coding for depth maps in 3D video using a depth lookup table

机译:使用深度查找表的3D视频中深度映射的基于模型帧内编码

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3D Video is a new technology, which requires the transmission of depth data alongside conventional 2D video. The additional depth information allows to synthesize arbitrary viewpoints at the receiver and enables adaptation of the perceived depth impression and driving of multi-view auto-stereoscopic displays. In contrast to natural video signals, depth maps are characterized by piecewise smooth regions bounded by sharp edges along depth discontinuities. Conventional video coding methods tend to introduce ringing artifacts along these depth discontinuities, which lead to visually disturbing geometric distortions in the view synthesis process. Preserving the described signal characteristics of depth maps is therefore a crucial requirement for new depth coding algorithms. In this paper a novel model-based intra-coding mode is presented, which works as an addition to conventional transform-based intra coding tools. The proposed intra coding mode yields up to 42% BD-rate savings in terms of depth rate and up to 2:5% in terms of total rate. The average bitrate savings are approximately 24% for depth rate and 1.5% for the total rate including texture and depth.
机译:3D视频是一种新技术,需要与传统的2D视频一起传输深度数据。附加深度信息允许在接收器中综合任意观点,并且能够适应感知深度印象和多视图自动立体显示器的驱动。与自然视频信号相比,深度图是通过沿着深度不连续的尖锐边缘界定的分段平滑区域的特征。常规视频编码方法倾向于沿着这些深度不连续引入振铃伪像,这导致视图合成过程中的视觉扰乱几何扭曲。因此,保留所描述的深度图的信号特性是对新深度编码算法的关键要求。本文介绍了一种基于模型的帧内编码模式,其适用于传统基于变换的内部编码工具的补充。在总速率方面,所提出的内部编码模式在深度率和高达2:5%的情况下产生高达42%的BD速率。对于深度率的平均比特率储蓄约为24%,总速率为1.5%,包括纹理和深度。

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