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Model-based intra coding for depth maps in 3D video using a depth lookup table

机译:使用深度查找表的3D视频中深度图的基于模型的帧内编码

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3D Video is a new technology, which requires the transmission of depth data alongside conventional 2D video. The additional depth information allows to synthesize arbitrary viewpoints at the receiver and enables adaptation of the perceived depth impression and driving of multi-view auto-stereoscopic displays. In contrast to natural video signals, depth maps are characterized by piecewise smooth regions bounded by sharp edges along depth discontinuities. Conventional video coding methods tend to introduce ringing artifacts along these depth discontinuities, which lead to visually disturbing geometric distortions in the view synthesis process. Preserving the described signal characteristics of depth maps is therefore a crucial requirement for new depth coding algorithms. In this paper a novel model-based intra-coding mode is presented, which works as an addition to conventional transform-based intra coding tools. The proposed intra coding mode yields up to 42% BD-rate savings in terms of depth rate and up to 2:5% in terms of total rate. The average bitrate savings are approximately 24% for depth rate and 1.5% for the total rate including texture and depth.
机译:3D视频是一项新技术,需要与常规2D视频一起传输深度数据。附加深度信息允许在接收器处合成任意视点,并允许感知的深度印象的适应性和多视图自动立体显示器的驱动。与自然视频信号相反,深度图的特征是分段的平滑区域,这些区域由沿深度不连续性的锐利边缘界定。常规的视频编码方法倾向于沿这些深度不连续性引入振铃伪影,这在视图合成过程中导致视觉上令人不安的几何失真。因此,保持所描述的深度图的信号特性是对新的深度编码算法的关键要求。在本文中,提出了一种新颖的基于模型的帧内编码模式,该模式可作为常规基于变换的帧内编码工具的补充。提议的帧内编码模式在深度速率方面最多可节省42%的BD速率,而在总速率方面最多可节省2:5%。深度速率的平均比特率节省约为24%,而包括纹理和深度在内的总速率则约为1.5%。

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