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Fostering social construction of knowledge in hybrid teams by augmented reality

机译:通过增强现实培养混合队中知识的社会建设

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New instructional and collaborative technologies (e.g. Augmented Reality (AR) and robots) are prototypically used in educational contexts like the social construction of knowledge. They foster collaboration due to their interactive nature [1]. Future professionals of industrial contexts, however, do not only need to develop technical knowledge but also media/technology competences in terms of the efficient use of technologies like AR in both learning and working contexts. Human-centred factors in the collaboration with robots, i.e. human-robot interaction (HRI), in learning contexts, e.g. the social construction of knowledge in such hybrid teams, however, still is a field hardly researched on [1, 2, 3]. The combination of developing prospectively essential competences like HRI skills and media/technology literacy in using AR for learning/instruction purposes actively prepare learners for an employment market that is characterised by a comprehensive digitalisation and interconnection (i.e. industry 4.0). Moreover, social construction of knowledge is assumed to be a new challenge in terms of the emergence of industry and knowledge societies. As a consequence, this concept paper aims to offer some insight into the topic. First, it presents results of a meta-analysis of literature on the use of AR as digital instruction on HRI social construction of knowledge. On this basis, the paper provides a three-step mixed methods approach for investigating the effect of digital instructions in HRI learning contexts by means of an empirical-experimental study design.
机译:新的教学和协作技术(例如,增强现实(AR)和机器人)在教育背景上使用了知识的社会建构等教育背景。由于他们的互动性质,他们促进了合作[1]。然而,工业背景的未来专业人士不仅需要制定技术知识,而且还需要在学习和工作环境中有效地利用AR等技术的有效使用方面的媒体/技术能力。与机器人合作的人为中心因素,即人机器人相互作用(HRI),在学习环境中,例如,然而,这种混合队中知识的社会建设仍然是一个几乎没有研究[1,2,3]的领域。在使用AR学习/指导目的中,在使用AR的HRI技能和媒体/技术识字等前瞻性基本竞争力的组合积极准备学习者,以获得综合数字化和互连的就业市场(即产业4.0)。此外,在行业和知识社会的出现方面,假设知识的社会建设是一个新的挑战。因此,这篇概念案件旨在向主题提供一些洞察力。首先,它提出了对使用AR作为数字教学的荟萃分析的结果,作为HRI社会建设的数字教学。在此基础上,本文提供了一种三步混合方法,用于通过经验实验研究设计来研究HRI学习环境中数字指令的效果。

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