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Measuring the Developing of Competences with Collaborative Interdisciplinary Work

机译:通过协作跨学科工作衡量竞争的发展

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摘要

Assuring and measuring how a competence is developed in an academic ambience is not an easy task. This work presents an analysis of how a group of people acknowledges and evaluates how a collaborative and interdisciplinary approach around a specific problematic situation helps to develop a group of competences. The measuring of a competence has two actors: the first is the designer of the activity to develop such competence and the second is the performer of the activity. This work focuses on the second actor. In such case, the problematic situation was the design of a 3D interactive virtual environment to help people learn a simple task such as changing a flat tire. This work presents a qualitative analysis of how a sample of 37 students acknowledge the development of four competences according to four levels. These levels vary from basic to high achiever. The results indicate that the students acknowledge a high level of developing such competences, which proves that these type of activities are an important approach to help not only students but people in general to assure that they have achieved a certain level of a competence.
机译:确保和测量如何在学术氛围中开发能力并不是一项容易的任务。这项工作提出了一群人如何承认和评估如何在特定的有问题情况下如何协同和跨学科方法有助于制定一组竞争力。竞争力的测量有两个演员:第一个是开发这种能力的活动的设计者,第二个是活动的表演者。这项工作侧重于第二个演员。在这种情况下,有问题的情况是3D交互式虚拟环境的设计,以帮助人们学习一个简单的任务,如改变漏气轮胎。这项工作提出了对37名学生的样本如何根据四个层面承认四个能力的发展的定性分析。这些层面因基本而异。结果表明,学生们承认高度发展的这种能力,证明这些类型的活动是不仅有助于学生的重要方法,而是人们一般以确保他们已经实现了一定的竞争力。

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