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IMPLEMENTATION OF AN EDGE-BASED NAVIER-STOKES SOLVER FOR UNSTRUCTURED GRIDS IN GRAPHICS PROCESSING UNITS

机译:基于边缘的导航斯托克斯求解器在图形处理单元中非结构化网格的实现

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The implementation of an edge-based three-dimensional RANS equations solver for unstructured grids that runs on both central processing units (CPUs) and graphics processing units (GPUs) is presented. This CPU/GPU duality is kept without double-writing the code, reducing programming and maintenance costs. The GPU implementation is based on the standard OpenCL language. The code has been parallelized using MPI. Some turbomachinery benchmark cases are presented. For all cases, an order of magnitude reduction in computational time is achieved when the code is executed on GPUs instead of CPUs.
机译:提出了一种针对基于边缘的三维RANS方程求解器的实现,该求解器适用于在中央处理器(CPU)和图形处理器(GPU)上运行的非结构化网格。无需重复编写代码即可保持这种CPU / GPU二元性,从而降低了编程和维护成本。 GPU实现基于标准的OpenCL语言。该代码已使用MPI并行化。介绍了一些涡轮机械基准案例。对于所有情况,当代码在GPU而不是CPU上执行时,计算时间将减少一个数量级。

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