首页> 外文会议>International conference on frontiers of manufacturing and design science >Reading and Controlling on UG Files by OpenGL Based on Object-oriented Methods
【24h】

Reading and Controlling on UG Files by OpenGL Based on Object-oriented Methods

机译:基于面向对象方法的OpenGL对UG文件的读取和控制

获取原文

摘要

Aimed at the problem of reading and controlling UG files by OpenGL in VC++ environment,a method of object-oriented programming is proposed.The OpenGL single document,multiple documents and visualization windows are created by using the classified idea in VC++ environment.PRT format data files of UG are converted to DXF format data files.Not only the conversion rate but also the conversion quality of different format data file are ensured by using the intermediate conversion format CGM and the problems of redundancy lines and view missing are prevented.DXF files are converted to 3DS files by 3DS MAX software.Controlling and redrawing of UG files in OpenGL are realized.The Object-oriented method is better than process-oriented program design method on the reliability and operability of procedure.The method has been applied in the virtual CNC milling system and provided a theoretical basis for the development of visualization system.
机译:针对VC ++环境下OpenGL读取和控制UG文件的问题,提出了一种面向对象的编程方法。利用VC ++环境下的分类思想,创建了OpenGL单文档,多文档和可视化窗口。PRT格式数据将UG的文件转换为DXF格式的数据文件,使用中间转换格式CGM不仅可以保证转换率,而且可以保证不同格式数据文件的转换质量,并且避免了冗余线和视图丢失的问题。通过3DS MAX软件将其转换为3DS文件,实现了OpenGL中UG文件的控制和重绘。面向对象的方法在过程的可靠性和可操作性方面优于面向过程的程序设计方法。数控铣削系统为可视化系统的发展提供了理论依据。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号