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Iterative refinement for real-time local stereo matching

机译:实时局部立体声匹配的迭代细化

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We present a novel iterative refinement process to apply to any stereo matching algorithm. The quality of its disparity map output is increased using four rigorously defined refinement modules, which can be iterated multiple times: a disparity cross check, bitwise fast voting, invalid disparity handling, and median filtering. We apply our refinement process to our recently developed aggregation window method for stereo matching that combines two adaptive windows per pixel region [2]; one following the horizontal edges in the image, the other the vertical edges. Their combination defines the final aggregation window shape that closely follows all object edges and thereby achieves increased hypothesis confidence. We demonstrate that the iterative disparity refinement has a large effect on the overall quality, especially around occluded areas, and tends to converge to a final solution. We perform a quantitative evaluation on various Middlebury datasets. Our whole disparity estimation process supports efficient GPU implementation to facilitate scalability and real-time performance.
机译:我们提出了一种新的迭代细化过程,适用于任何立体声匹配算法。使用四个严格定义的细化模块增加了其视差地图输出的质量,这可以多次迭代:视差交叉检查,按位快速投票,无效的差异处理和中值滤波。我们将我们的改进过程应用于我们最近开发的聚合窗口方法,用于组合两个自适应窗口每个像素区域的两个自适应窗口[2];在图像中的水平边缘之一,另一个垂直边缘。它们的组合定义了最终聚集窗形状,其紧密遵循所有物体边缘,从而实现了增加的假设置信度。我们证明迭代差距细化对整体质量有很大影响,特别是遮挡区域,往往会收敛到最终解决方案。我们对各种跨界数据集进行定量评估。我们的整个差异估算过程支持高效的GPU实现,以促进可扩展性和实时性能。

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